“ | I was born with the strength to avenge my mother against vampires. And for five centuries, I have become great at it. I have lived 500 years, I may live 500 more, or I may die tomorrow. But I no longer fear death...for I have known it once already. I am reborn and my eyes have been opened to the sacred world and the promise of what is yet to be. There is no beginning. There is no end. There is only becoming. Though the world has changed, the mission remains the same. Though I cannot predict the future, an unknown chapter lies on our horizon. All that is certain is that Darkness is still ahead. But for now, for the first time, I look into the light with new hope. | „ |
— Rayne |
Rayne Van Helsing (Rayne for short, also often called The Daywalker) is a powerful 500-year-old dhampir and is also one of the five main protagonists of the series. She is the creation of the Original Vampire Dracula and the daughter Alexander and Christina Van Helsing. She is the god-daughter of Oracle, close friends with Sidney, Lilly, and Nigel, and the soul mate and later wife of Mia. Rayne is also an ancestor of Abraham Van Helsing.
Rayne is strong, intelligent, compassionate, empathetic, caring, and friendly but is also stubborn, fowled-mouthed, violent, dangerous, and seductive (when needed). However, being over 500 years old, Rayne's life has been filled with blood, prejudice, hatred, war, suffering, loss, pain and betrayal. But despite this, Rayne's life also has good, light, and happiness in it, as she herself also looks for the best in people.
Born in Rome circa 1519, Rayne witnessed her mother, Christina Van Helsing, being raped and murdered by the powerful vampire lord Kagan when Rayne was 13 years old. After her mother was killed, Christina's old friend and guardian angel, Oracle, took Rayne in and raised her as his own. Oracle brought her to the Order of the Church, a secret organization dedicated to destroying all supernatural evil, and taught her how to control her powers and use them to fight supernatural creatures of evil.
During the years following the awakening of her Dhampir powers, abilities, and bloodlust, despite the help from Oracle, Rayne has constantly battled with her bloodlust, and during the mid 1700's after "falling off the wagon", she widely became known as the Ripper of Vampires due to her inability to control her bloodthirst. However, with help from not just Oracle, but also Mina Harker, Henry Sturges, and other older vampires, Rayne then learned to control her blood-lust.
Since her mothers death, Rayne has been searching for Kagan all across the globe. Along the way, she allies herself with the world's current vampire slayer Mia Salvatore. With her help as well as the help of her watcher Nigel, her sister Lilly, and their human friend Sidney, Rayne eventually found and killed him. Though he has been destroyed, Rayne is still coping with her mothers' death.
Additionally, Rayne is arguably the most famous Dhampir, being known by many supernatural beings throughout the world and having gained a reputation for herself through killing a variety of supernatural creatures, including vampires as well as others, such as other monsters, witches, spirits, deities, and even angels and demons.
Currently, Rayne, along with Mia, Lilly Sidney, and Nigel, is a "supernatural investigator", who is thrust into the role of defending ordinary people across the entire world against the dark and evil supernatural forces from beyond. However, oftentimes, throughout the series, outside forces threaten those she loves and what she most desires more than anything else: a normal, human life.
History[]
Early Life[]
Rayne was born on January 19th in the year 1519 in Rome and lived happily with her mother Christina. She never knew her father, as he died before she was born. When Christina gave birth to her, she died for a few moments but Oracle healed her and brought her back. And he also put a spell on Rayne that suppressed her vampiric side, due to her being a Dhampir, but it would only awaken if she experienced death in any way.
Mother's Death, 1532[]
“ | One night, my mother had sent me off to bed. Hours later, I heard something downstairs. I thought it was my mom...shall I say, being passionate. But it turns out she wasn't doing that to the guy that was in our house. [...] So I went to hide. I watched the fight go on. And my mother put up a good fight, but she was overpowered by the man, who turns out wasn't a man. [...]. He raped and murdered her and I watched the whole thing happen right in-front of my eyes. I wanted to help her, I really did, but I was too afraid. So...he killed her. And then he left, disappeared. I followed him, tried to get a look at him, but he was gone and I was alone, with my mothers motionless body. But then I heard someone behind me. I thought it was Kagan, but...it was Oracle. He came in, walked up to me, comforted me, and he told me I was his responsibility. And he swore...that he would never let anyone hurt me. He's the one person who has always been there for me. | „ |
— Rayne about her mother's death and how she met Oracle |
But one day, after Rayne's 13th birthday, vampire lord named Kagan came and killed Rayne's mother. While Rayne was hiding from Kagan, she witnessed the whole thing. When Kagan left and disappeared, Rayne came out of hiding and looked at her mother's motionless body and cried so hard in sadness and agony, but a friend of her mothers appeared behind her and comforted Rayne. That friend was Oracle, Christina's Guardian Angel.
Life as a Dhampir[]
Training, Circa, 1532 to 1538[]
After burring Christina, Oracle took Rayne in, raised her as his own (as he promised Christina). He also told her what she is and what Kagan was and the ways of the supernatural world. He told her about how supernatural creatures roam the Earth and how there are hunters that hunt the ones posing a threat to human kind. Oracle brought Rayne to the Order of the Church, where she learned how to hunt, how to fight, and how to live as a supernatural hunter. And so Rayne began hunting supernatural creatures when she was 13 years of age.
Rayne often spent her teenage years trying to hunt down and kill Kagan to avenge her mother. Her search led her to Europe, where she murdered vampires before being apprehended. She claimed that her victims had been vampires, but was disbelieved by the authorities. She quickly managed to escape from them and continued her hunt. Over the next 500 years, Rayne continues to hut many supernatural creatures, killing some, sparring others.
1835[]
Having grown tired of living without her mother and disgusted Oracle was not willing to bring her back, Rayne had decided to cut ties with her guardian angel. As Oracle put, they had a "falling out". After that, Rayne did not see or speak to Oracle for many years.
Deliverance, 1881[]
Traveling from New York City, Rayne answered distressed call from friends Vince and Bernadette. Once she arrived, she found them dead and their children, William and Jessie, missing. Riding to Deliverance, Montana, she meets vampires Sheriff Cobden and deputies who warn her not to cause trouble in town. At "the Pit" (the Mayor's house), Rayne looks for employment and encounters old adversary Flintlock Hogan, who invites her to join his poker game with his friends. When Rayne wins, a fight breaks out and Hogan suggests they take it outside.
After Rayne kills Hogan and his men, Sheriff Cobden and his deputies knock Rayne out and place her in jail to await a midnight hanging. When Rayne regains consciousness, she's approached by interviewer Newton Piles. Rayne is more interested in learning about Billy and his plans. Piles didn't know much, but the guy in the next cell turns out to be Brimstone. Muller has been following Billy ever since Cheyenne, Wyoming and is on to Billy's plan to use the railroad to send out vampires. Unfortunately, midnight comes around too quickly.
When the vampires take out Muller and hang him, it then becomes Rayne's turn. She is led to the gallows, the rope is placed around her neck, and the mayor is forced to read the charges and verdict against her. At the very last minute, however, Rayne breaks loose from the straps binding her hands and cuts the hanging rope. Bartender Bob tosses Rayne her swords, and she uses them to slice the Sheriff's throat before he can knock her out again. She then leaps into a nearby river while the bullets keep flying at her.
Having been hit by several bullets, Rayne is pulled out of the river by Pat Garret, who watched her kill those three vampires the other night. Garret is also a vampire hunter and, in fact, while Rayne's hanging was going on, he burned down the Deliverance train station to prevent the train from coming through. When Rayne tells him that she's going to need blood to survive and explains that she is a Dhampir, not a vampire, Pat willingly slices his arm and allows her to feed on his blood. Once Rayne is healed enough to ride, Garret suggest that they get a few more hands to help them. The first addition to their hunting team is the Preacher, actually a wanted criminal who wanders around bilking money from religious repentant. Rayne then talks the gunman-for-hire known as Slimebag Franson to ride with them.
Come nightfall, the four vampire hunters load up on silver bullets and garlic, pledge their allegiance to Brimstone, and go riding into Deliverance. Between the four of them, and someone with a Gatling gun, they manage to take out their share of vampires, while the townsfolk watch safely from inside the saloon. Rayne hears children crying in one of the buildings and carefully tries to enter the room. As she opens the door, a weight is tripped and nooses around the children's neck begin to tighten. Only by holding the rope that keeps the weight from falling can Rayne keep the children from being hanged. Seated in a chair and watching, vampire Billy laughs as one of the children falls and is strangled to death by his noose.
In the saloon, Newton Piles (who has merely been observing up until this point) snaps. He chides the townspeople for sitting by idly while Rayne and her friends risk their lives to save the town's children. Piles' sermon inspires Mayor Holden to pick up his rifle and dare the others to join him, but they still hang back, so Piles and the mayor go outside to face the vampires alone. The mayor is shot immediately, and Piles runs back into the saloon, once again daring the townspeople to take up their arms and fight. Finally, Martha grabs her rifle, goes outside, and shoots one of the vampires.
Rayne managed, in one fell swoop, to drop the weight and slice the ropes from the necks of the surviving children. She and Billy face each other with their swords. Their fight takes them outside, where Slimebag and Preacher have been killed. Rayne manages to slice the tips off Billy's swords, so he pulls out his guns. Before Billy can shoot Rayne, however, Garret grabs the handle of the Gatling gun and empties the bullets into Billy. Rayne finishes him off with a stake through the heart made from a snapped off fork-handle. The children are reunited with their parents.
The next day, Rayne prepares to head for Tombstone where Wyatt Earp is having problems battling the Clanton Vampires. Garret offers to join her, but Rayne rides off alone.
Wrath of the Original Angel, 1889[]
Though Rayne did not at all take part in Oracle's wrath or even witness it, she was several hundred miles away when she noticed the beam of light blasting into the sky that was unleashed from Oracle's body from a vast distance. By the time she arrived at the location, she noticed a great amount of dead supernatural creatures and wondered what exactly could do this much carnage and destruction.
The Titanic, 1912[]
When Rayne and Oracle were on the titanic, a group of witches sunk the ship and tried to capture Oracle and take his power. However, whilst their plan caused the deaths of more than 1500 people, the witches failed, especially when dealing with Rayne and Oracle. Additionally, while Oracle knew Rayne was on the Titanic, she did not notice him, having not spoken to him since their "falling out".
WWI, 1918[]
While in the trenches during WWI, Rayne grew as a leader in a group nicknamed "The Brotherhood of the Damned". However, some didn't see her as one. When her friend Joe Dalton was wounded in battle, he asked Rayne to drink his blood, along with all the squad, so she'd have more than enough strength to defeat their enemies. Rayne did so, fighting alone to victory. Following that, she disappeared.
New York, 1932[]
Rayne mentioned that she witness Babe Ruth's game during the 1932 world baseball series. She even described that on his next pitch, Ruth had a towering, 400-foot home run and said that's how he became a legend.
New Orleans, 1942[]
Rayne went to New Orleans in order to find Kagan. She approached an informant in a bar, and after telling her all he knew, she left to find Kagan, only to realize it was a trap. However, she escaped and fought all the vampires in the warehouse, but Kagan wasn't there.
WWII, 1943[]
In World War II, Rayne fought against the Nazis in Europe and joined a fierce group of resistance fighters led by Nathaniel Gregor, whom she was in a relationship with, to prevent them from reaching Berlin and accomplishing their diabolical mission. When they attacked a train expecting to find weapons, they found people that are going to concentration camp. Rayne was shot by a soldier and her blood drops on the face of Commandant Ekart Brand, a Nazi leader whose created an army of fascist vampires in a plot to his actual target: to inject Adolf Hitler himself with Rayne's blood in an attempt to transform him into a dhampir and attain immortality.
For that to happen, Rayne was captured. However, she and her allies were rescued by Oracle, whom Rayne had earlier prayed too and had finally seen him for the first time in 110 years since their falling out. Though Rayne eventually killed Ekart, he then turned into a powerful vampire. Then Rayne needed to fix the problem, otherwise Hitler may achieve her power with the research of Doctor Mangler. Following this, Rayne reconciled with Oracle, having missed him.
Fort Douglas, 2002[]
Rayne was hunting a Shtriga and appeared just in time to save Sidney and drive the Shtriga away. Oracle appeared and healed Sidney. Rayne also never completed the hunt as when she tried to find it, the Shtriga was gone and didn't resurface until 2006.
BloodRayne & Mia the Vampire Slayer The Series[]
Season 1[]
Unnatural Pilot[]
Sometime in the year 2015, when the vampire slayer Mia and her watcher Nigel came to Rome hunting a large group of vampires and saving Sidney, a friend of Mia's, they were ambushed by a large pack of vampires and fought back. However, they realized they were outnumber and had no chance of escape. However, Rayne dropped in unannounced and saved them, killing all the vampires.
Rayne explains that she has been hunting a powerful vampire lord named Kagan and came to Rome to find him. Mia tries to convince Rayne to help them, but Rayne has orders directly from the Church. However, she tells them where they might be holding Sidney and points them to the direction of a club where vampire keep humans for food. Then Rayne goes on her way, but not before saying that once they find their friend, the three of them must leave Rome.
However, eventually, Rayne has a change of heart and follows them to the club. Watching that Mia, Sidney, and Nigel are once again outnumbered as the vampires separate the three and try to kill them, Rayne enters the club and raids it, killing once again all the vampires in the club.
Season 2[]
Season 3[]
Season 4[]
Season 5[]
Todesengel[]
In Todesengel, upon learning that Oracle is the Origin of Light and is the one who is destined to fight Lucifer and jump into the Cage if Michael fails---sacrificing himself the end the Apocalypse, Rayne seems uneasy and almost completely hesitant to go through with the idea. She even opposes it, finding it risky and unwilling to sacrifice her guardian angel, but Oracle still believes his choice is right and everyone else seems on board with it. She only says that she does not want Oracle to fight Lucifer. After that, Satan arrives and tells them that he has Pestilences's location.
As they are getting ready to leave, Mia speaks with Rayne and asks her why she does not like the idea. Rayne only says that she knows Oracle fighting Lucifer will mean that he will have to kill him and she knows that will destroy him. The group, with help of Satan, face off against the Horsemen Pestilence and manage to get his ring. However, trouble brews in Chicago from an epidemic of the Croatoan Virus. Oracle locates the last Horsemen, Death, and Sidney goes to get it, with Satan taking her. The Pale Horseman gives his ring to Sidney in hopes of locking Lucifer back in his cage. He's "chained" to Lucifer and wants to be free of him.
After Sidney regained Death's ring, Rayne came to speak to her. Sidney then continues to convince Rayne that it is a plan, whether good or bad. She also says to have faith in her godfather, whatever happens.
Season 6[]
Season 7[]
Season 8[]
Season 9[]
Season 10[]
Season 11[]
Season 12[]
Personality[]
A very complex young woman, Rayne is enigmatic, knowledgeable, witty, seductive (when need be), confident in her abilities, empathetic, level-headed, mostly independent, and somewhat dispassionate, rarely showing any sign of anger, alarm, annoyance, surprise, or distress. Due to her upbringing as an assassin, Rayne is also strong-willed, stubborn, foul-mouthed, somewhat tomboyish, tenacious, resourceful, persistent, and enduring.
However, Rayne still has an ever-present dark side that is constantly shown throughout the series. Due to that fact that Rayne was raised to be a powerful vampiric assassin that isn't supposed to show any sign of weakness to her opponents, she can seem stoic, serious, cold, aloof, brooding, detached, and even callous at times, as she seldom smiles, though she is known for possessing a sense of humor. Rayne is also headstrong, stubborn (even to a fault), bloodthirsty, and ruthless, refusing to walk away during suspicious activity or until the task at hand is completed. She kills without much concern, derives pleasure and fun from death and destruction, behaves somewhat sadistically, often decapitating and dismembering her opponents, however she is caring towards the victims and even stated that "I don't approve of senseless killing."
She is also rather cocky and flirtatious, and frequently converses, taunts, and belittles her opponents before killing them. She does care for the human race (she also does prefer to be thought of as half-human, however), and she has been shown to actually care about a few people (her mother, Sidney, Nigel, and even Mia, despite being a slayer, are notable examples). This may stem from already losing her loved ones over the years and her dedication to her job.
Following all that she has seen and done, Rayne once admitted to Mia that she no longer wants to be a hunter or even a Dhampir and would do anything to give it all up if she could.
However, despite Rayne's stony exterior, she is not apathetic, as she tends to become distressed and vengeful when those she cares about are threatened, injured or killed. As far as her loved ones go, Rayne is fiercely protective of them, especially Oracle. She has even been known to have a blind spot when it comes to him. Despite this, she is fiercely protective of him, as seen when she didn't want him toe fight Lucifer out of fear of losing him for good. It is possible that her apathy may be a result of her training as an Assassin, although it is noted in the series that her hatred of vampires goes well beyond that of most others. She has also shown a degree of morality; she makes it clear in the novelizations in particular that she will not drink human blood and takes a degree of care to avoid collateral damage in her fights when forced to engage the enemy in public.
Rayne does occasionally show her emotions and inner feelings, more so with Oracle and Mia than anyone else. Rayne shows concern for the fate of fellow hunters, including organizing a search party for Mia. Rayne is distressed when Oracle is in danger when fighting Uriel and is clearly devastated when she believed him to be dead after fighting Michael. She also shows compassion to her friends. It would seem that the people Rayne cares about the most, including Oracle, Mia, Sidney, Lilly, and Nigel are the ones who bring out her emotions and her more compassionate side.
Physical Appearance[]
“ | I ever tell you how super sexy you look in that outfit, Rayne. That leather body suit, the long dark coat...even covering up your ankles with those damn heavy, combat boots. | „ |
— Rayne to Mia |
Being a Dhampir, as they are more attractive than humans, Rayne is a very beautiful, attractive, and relatively tall young woman, standing 5'5", with light pale complexion and smooth, shoulder length, dark drown hair and hazel eyes. She has a slim, slender frame yet muscular build. When she used her Dhampir powers, her eyes gain an electric blue color. When she visited the Sacred World and her powers were advanced, her eyes became white platinum.
Wardrobe wise, Rayne typically wears a black leather outfit: a bodysuit with a corset, a long duster coat, and heavy, high-heeled, under-knee length, combat boots. Rayne also wears leather gloves. Additionally, she also has gun holsters where she places the firearms she brings with her and there are slits in the rear of her long leather coat that can be used for the swords. Following her resurrection from the Sacred World, Rayne kept the black suit but also wore a long white fur coat.
Powers and Abilities[]
As a Dhampir, Rayne inherits powers from all vampires: such as enhanced superhuman physical abilities, including strength, speed, agility, durability, reflexes, senses, stamina, endurance, healing factor and resilience, and mental abilities of hypnosis and compulsion, and even immortality. She feeds on human blood and other vampires as well, which heightens her abilities to a greater extend. Even when she was growing up, she possessed fighting abilities to defend herself against vampires and other supernatural creatures. After she gains powers from another dhampir, Rayne's powers increase, allowing her to be strong enough to take on supernatural creatures as strong as Alpha Elders. Kagan even once said to Rayne "You've got the best of both worlds, don't you? All our strengths, none of our weaknesses." Rayne is even said to be stronger, faster, and more powerful than Mia. In addition, like with vampires, Raynes' powers and abilities increase and improve with time, age, experience, and consumption of blood whether human, animal, or even vampire blood.
Original Abilities[]
Being a Dhampir, Rayne possesses the standard powers of a vampire, however to a heightened degree. She possesses remarkable fighting abilities to defend herself against vampires, werewolves, or just about anything else for that matter, as she trained under Oracle. She is considered by many to be powerful and talented. She is trained how to stake vampires and also the traits of a Supernatural Hunter. Oracle even mentioned that when she is at full strength, Rayne "can be very powerful." These were the powers she also had during her younger, early life as a Dhampir. Furthermore, she has a Dhampir's abilities: regenerative healing factor, enhanced senses, endurance, strength and speed. Like normal vampires, Rayne's powers and abilities grow more powerful with time, age, experience, and consumption of blood, be it human or vampire.
- Dhampir Physiology: Being a 500-year-old Dhampir, Rayne is very powerful. She inherits the natural physical, magical, and mental powers and abilities of a vampire, although to a heightened degree, making her more powerful than humans, hunters, slayers, most monsters, most witches, most vampires, and even most demons. However, unlike normal vampires, Rayne does not possess the ability to turn other humans into vampires or even dhampirs. Despite this, her age and status also make Rayne one of the oldest and most powerful supernatural creatures in the series.
- Super Strength: Being a Dhampir, Rayne is physically much stronger than humans, supernatural hunters, kitsune, skinwalkers, skinchangers, djinn, succubi, most werewolves, most vampires, lesser demons, and lower sphere angels and, like normal vampires, she grows even stronger with time. Even while growing up, she possessed significant strength. When she was 13 years of age, despite being far younger and only being half-vampire, Rayne was once able to overpower a 170-year-old vampire and even toss a fully grown human across a room with great speed and force. It seems that the source of her superior strength is that she feeds on not just human blood, but vampire blood as well, doubling her strength and allowing her to combat stronger beings, like Angels and Demons, at least for a short time. Her strength is also more powerful then Werewolves that are not in wolf form.
- Super Speed: As a Dhampir, Rayne is even much faster than humans, supernatural hunters, kitsune, skinwalkers, skinchangers, djinn, succubi, most werewolves, and most vampires. She can accelerate her movements to cover short distances in an instant, faster than the human eye can see. When running across long distances, she appears as a vibrating blur of motion. Her reflexes are similarly heightened, as she has caught many knives, blades, arrows, bolts, and even stakes thrown and shot at her many times. Like her strength, her speed increases with age.
- Super Agility: Due to her status as a Dhampir, Rayne possesses superhuman stamina, flexibility, reflexes, agility, and dexterity. She can move, jump very high, climb, flip, and run incredibly fast without difficulty or exhaustion. She can also jump with his super speed too. These abilities increase with age and time.
- Heightened Senses: Rayne has extremely keen senses of hearing, sight, and smell that far exceed those of humans, werewolves, and even most vampires. She can hear whispered conversations, even ones in far off buildings, smell blood, and see in total darkness. These senses improve with time.
- Healing Factor: Rayne can heal extremely quickly, but still feel the pain of a wound before it heals. She can snap even his finger bones back into place after being broken and has been seen to fully recover from gunshots, stab wounds, and torso impalement. She can even heal a werewolf bite, even though she is not wholly immune to its effects.
- Super Stamina: Being a Dhampir, Rayne's musculature generates less fatigue toxins during physical activity than the musculature of an ordinary human. She can exert herself at peak capacity for several hours before fatigue begins to impair her.
- Super Durability: Rayne can take a great amount of damage without being slowed down. Even while still young, she had been shot with wooden bullets and has been seen to continue fighting, even if she was shot in the heart.
- Telepathy: Rayne has the ability, albeit a weak variant (however stronger than most vampires), to enter the minds of others, as long as hers is stronger than theirs. Normally, this ability works in a tactile fashion and she requires physical contact in order for it to work successfully. Though due to her 500 years of age, Rayne is very experienced with this ability, even able to use it over vast distances. Like her physical attributes, her mental strength increases with age.
- Dream Manipulation: Rayne can control dreams and subconscious. She can produce and modify dreams, bestow nightmares or lucid dreaming. Other effects of this ability is the distortion of reality and trapped in the dreams.
- Mind Compulsion: Because of her vampiric side, Rayne has the ability to control minds, plague people's dreams, and alter/erase humans and even some vampires memories.
- Immortality: Despite being half-human, Rayne is immortal and stopped aging once he reached maturity. Following her birth, she aged like normal human until she reached prime. She now has the ability to live forever in her youth and never grow old or age another day. Even throughout her young life, while she was aging, she was immune to all conventional illnesses, diseases, viruses, toxins, sicknesses, and infections. She has existed for over 500 years.
- Resurrection: Whenever Rayne dies, she goes into a hibernation-like death state, where despite her heart stopping, her blood continues to flow and cells continue to function normally. This is demonstrated three times: when she had her throat ripped out, being poisoned by a feral, and getting shot three times.
- Emotional Control: Even though she cannot turn them off, Rayne has the supernatural ability to control and manipulate her emotions. However, she can't turn her emotions and humanity off like normal vampires can.
- Daytime Walking: Due to her being a Dhampir, Rayne is able to move around during the day without the use of a day walking ring, unlike vampires.
- Fangs: Rayne can grow a pair of fangs which she uses to feed on humans, animals, and even other vampires. They might come out when she is close to blood or angered as well.
- Eidetic Memory: Being a Dhampir, Rayne possesses perfect recall and is unable to forget. Her mind is often called a "vault" in which she stores all her information permanently, regardless of how far such memories recede into the past. In addition, as she grew throughout her life, she developed mentally at a rate far faster than her chronological and biological age, speaking in complete sentences and walking just days after her birth.
- Magic: Due to her human-vampire hybrid nature, having lived for 300 years, and despite being a Dhampir, Rayne has become a highly skilled expert in various forms of magic and mysticism, such as the dark arts, and she is also a skilled exorcist. Since her teenage years, Rayne has accumulated vast knowledge of magic and the occult. Her sorcery is so great that John Constantine, a master sorcerer in his own right, believed that she could overcome any demon, and also teach others to do so, implying that she is a highly capable teacher as well. Her skills initially rivaled John's, until he was exposed to the GodForce and has far exceeded her in magic now.
- Dark Magic: Rayne is extremely skilled in Dark Magic. Her control of this power is very fine, as she is able to limit just how powerful her bursts are on a target. Her spells are strong enough to easily kill Malakhim, harm Cherubims and even Archangels.
- Light Magic: Rayne is highly proficient with Light Magic, more than enough to kill Fallen Angels, lesser Demons and even harm Lucifer.
- Astral Projection: Rayne is able to separate her soul from her body to travel through different dimensions.
- Electrokinesis: An ability unique to herself, Rayne possesses control over electricity.
- Exorcism: Rayne can exorcise the hosts of Demons, and malevolent spirits in general that are demonic or ghostly in origin from their hosts by chanting incantations. In doing so, she sends them back to hell by casting numerous spells and holding traps against them.
- Magic Circles: Rayne uses magic circles that can be used as boundaries or traps for creatures.
- Magical protection: Rayne has shown that she is resistant to many supernatural attacks, seen where she was unaffected by Oracle's chronokinesis. She also used a magical circle to protect her, Mia, and Sidney from a powerful demon and its hellhounds, and conjured a spell to protect herself from a crossroads.
- Necromancy: Rayne mentioned that she is talented in the art of necromancy.
- Summoning: Rayne can summon various entities, and even control them.
- Pyrokinesis: One of Rayne's offensive abilities are she creates fires or hell fires from her lighter. She has the ability to ignite her hands, intimidating nearby threats.
- Telekinesis: Rayne once telekinetically closed and locked a door.
- Clairvoyance: Being part of the supernatural 'family', Rayne can see and hear ghosts the same way vampires, werewolves, other ghosts, and other supernatural creatures can.
- Van Helsing's Mark: As a member of the Van Helsings, Rayne possesses this mark/symbol, which reveals to be a map that will lead to the secret location where Dracula is placed. The mark reveals the spell that breaks the seal containing Dracula, as well as tells the story of Dracula, the Original Vampire, and the archangel Gabriel, the one who first defeated Dracula.
- Reversion (Vampire-to-Human): Being a Van Helsing, Rayne's blood are capable of reverting vampires back into humans within minutes. However, older vampire take longer, as the process seems to vary with each individual vampire. Once a vampire has been turned human by Rayne, they are incapable of ever becoming a vampire again.
Var Dohr Powers[]
After gaining additional powers following her "ressurection" via the Nordic Coven's Cocooning Ritual, Rayne became more powerful than she's ever been before. Her powers and abilities were greatly increase, so much that she has become among the most powerful supernatural creatures on planet Earth. Her powers and abilities also grow stronger and increase over time, age, experience and consumption of blood.
- Var Dohr Dhampir Physiology: After being "resurrected" by the Nordic Coven's Cocooning Ritual, Rayne's abilities were greatly enhanced, making her far more powerful than she has ever been before. Her speed, strength, and overall prowess have reach higher levels. Rayne can move so fast that she appeared as nothing but a mere blur. While moving at this speed, she is also capable of attacking, dispatching multiple creatures and beings before they realized what happened. She was also able to move around a transformed Lerious so fast he didn't realize she had moved until afterwards, leaving him vulnerable. She proved herself to be capable of ripping out the spine of a transformed Lerious with one hand without any difficulty. Rayne also seems able to withstand numerous blows from Lerious in his enhanced werewolf form and only suffered minor bruises. Additionally, her healing factor and senses were enhanced in the same way, as Rayne, after have visiting Valissa, the in-between place, received the ability to 'see the world with new eyes'.
- Supernatural Strength: Rayne is even far much physically stronger than humans, supernatural hunters, slayers, shapeshifters, vampires, and most other supernatural creatures. She always has the advantage of superior strength in direct combat with a human or supernatural creature and can toss an average size, fully grown human or even the oldest non-original vampires across a room with great speed and force. She was able to grab a human by the throat and hold him against a wall several feet off the ground, performs spectacular leaps, and strikes her enemies with tremendous force. She is able to kill younger Vampires with just a few blows and manhandles four police officers with ease. Other examples of her strength ability include single-handedly lifting a grown men high off the ground by the throat and snapping their necks, tearing people apart, and ripping out internal organs such as hearts. She is able to bench-press cars with ease and is capable of lifting about 1 ton. It seems that the source of his superior strength is that she feeds on not just human blood or animal blood, but also vampire blood as well, doubling her strength. Her strength is also more powerful then werewolves that are not in wolf form, as she is shown to be able to engage even Alpha Werewolves in close quarter combat without being harmed, even before becoming enhanced. She is also shown to be able to ram her arm through a werewolf in battle and has also been able to surpass Dracula, despite his status as the Original Vampire, forcing him to use his Demonic Form to defeat her. She is even strong enough to defeat, without much effort, even the oldest of Alpha Elder Vampires and her strength rivals that of Petrova, the Original Hybrid, even in her wolf form. She uses the greatest extent of her strength seen to date when she flips a van, which has a momentum equal to 180 tons. Like with normal vampires, Rayne grows stronger with time and age. Currently, Rayne is the strongest of all vampiric-creatures, even stronger than Dracula himself.
- Supernatural Speed: Being a Dhampir, Rayne is much faster than humans, supernatural hunters, slayers, shapeshifters, and non-original vampires and is capable of running and moving at speeds greater than even the finest human athlete. She can also accelerate their movements to cover short distances in an instant, faster than the human eye can see, as fast or even faster than a pure vampire. When running across long distances, she appears as a vibrating blur of motion. Rayne is quick enough to sprint by and incapacitate a group of police officers without them being able to keep up with her movements. She is also shown speeding through two lines of armed guards while slitting their throats with a scalpel in the process, and then disappearing in an instant. Her enhanced reflexes are similarly heightened. Rayne also moves so fast that everything else, when compared to her, appears to be moving in slow motion and her perception of time is slowed as with Dilated Perception, but Rayne also movies faster than normal. She also demonstrates speed akin to teleportation when she breaks into a scientist's apartment and moves right next to him in an instant. She is able to move so fast that even other immortal beings have great difficulty keeping up with her speed. Rayne displays the ability of moving swiftly from one place to another faster than the eye can see, similar, if not nearly identical to teleportation. Like with her strength, her speed increases with age as she grows faster with time. Her enhanced speed allows her to equal Dracula's Speed, who had easily outpaced her before.
- Dilated Perception: Rayne's reflexes and perception are enhanced, effectively allowing her to slow down her perception of time. This allows her to react more quickly and effectively to whatever might occur. Note that everything still moves at the same speed, Rayne only sees it moving slower.
- Freeze Time: Despite the name, this ability does not actually freeze time. However, Rayne's speed is dramatically increased and her perception is such that enemies hardly seem to move.
- Supernatural Agility: Being a Dhampir, Rayne possesses supernatural stamina, flexibility, reflexes, agility, and dexterity. Her agility, balance and coordination are enhanced to levels that are beyond the natural physical limits of the finest human athlete. She can leap several feet into the air and is also able to move, jump very high, climb, flip, and run at incredibly fast speeds without difficulty or exhaustion. She can also jump with his super speed too and perform above-human parkour feats and virtually always land on her feet. Rayne is also able to perform athletic moves, such as doing a back-flip into a hole in a bridge, and leaping from tree to tree in an instant. She was able to do a spinning headscissors to a werewolf, and is seen jumping over two cars with one hand. Rayne's agility has proven to support her lack of strength compared to the Original Vampires, allowing her to take on multiple creatures at once. These abilities increase with age and time.
- Supernatural Stamina: Being a Dhampir, Rayne's musculature generates less fatigue toxins during physical activity than the musculature of an ordinary human. They can exert themselves at peak capacity for several hours before fatigue begins to impair them.
- Emotional Control: Even though she never turns them off, Rayne has the supernatural ability to control and manipulate the emotions of herself and can turn on and off her emotions and humanity. , e.g. She can turn off/switch off her humanity to make killing easier for her, although she never does because she literately can't.
- Daytime Walking: Due to her being a Dhampir and her Human heritage, Rayne is able to and is capable of moving and walking around during the day without the use of a day walking ring, unlike vampires. She is unaffected by direct exposure to sunlight, whereas most vampires are either rendered comatose during the daylight hours.
- Weather Manipulation: Due to her Vampirism, Rayne is able to create fog, haze, and mist from nothing, and then return the weather to normal later.
- Compelling Animals: Due to her vampirism, Rayne is able to compel animals, such as not only a crow, but various kinds of birds, bats, house cats, rats, and other animals to spy on people, and go through entries in other places.
- Flight: Like some vampires, even though she is a Dhampir, Rayne has the ability to fly and levitate. Rayne also develops a pair of bat-like wings that can deploy and retract onto his back that allows him to fly faster. The tips of his wings are also extremely sharp and can be used as weapons to impale or slash opponents.
- Mind Compulsion/Hypnosis: Due to her Vampire heritage, Rayne can and has the ability to control minds, plague people's dreams, alter/erase human memories, and influence a human's mind by making eye contact. Because of her hybrid nature, Rayne is completely impervious to vampiric, hybrid, Alpha Vampire, and even Dracula's hypnosis and can compel the minds of sentient creatures: humans, shapeshifters, and even other vampires. Calling it "compelling", it is an ability that comes naturally with his vampirism.
- Dream Manipulation: Rayne can control dreams and subconscious like vampires. She can produce and modify dreams, bestow nightmares or lucid dreaming. Other effects of this ability are the distortion of reality and trapped in the dreams.
- Invisibility: Being a Dhampir, due to her vampiric side, Rayne has the power to render herself completely invisible. In addition, Rayne can also become invisible to many other supernaturals, including ghosts, slayers, witches, shapeshifters, vampires, hybrids, and even the Original Vampire Dracula.
- Enhanced Regenerative Factor: Being a Dhampir, Rayne, like true vampires, possesses an accelerated healing ability that allows her to heal even the most series injuries with much greater speed and efficiency than ordinary humans and even original vampires. Dhampirs are capable of healing from severe slashes and puncture wounds within a matter of hours. However, they are not able to regenerate missing limbs or organs. They can snap their finger bones back into place after being broken and have been seen to fully recover from gunshots, stab wounds, and torso impalement after a few weeks whereas humans take months to years to recover from similar injuries.
- Supernatural Durability: Being a Dhampir, Rayne can bear a lot of trauma and hardly ever get tired or fatigued and can take far more trauma than any other supernatural creature on Earth can without much discomfort or injury. Vervain and wood do not weaken her, making her practically indestructible.
- Supernaturally Acute Senses: Being a Dhampir, Rayne's sense of sight, smell, taste, and hearing are heightened to levels beyond to those possessed by true vampires.
- Sight: Rayne is capable of seeing objects with perfect clarity at much greater distances than ordinary humans. She retain this same level of clarity even in near-total darkness.
- Aura Perception: Her heightened vision allows her to see her prey and their blood auras.
- Aura Vision: Aura Vision allows Rayne to clearly see all living enemies nearby, regardless of the lighting, as well as secret vampire lairs. Using Aura Vision, Rayne can see living beings through walls and doors, and the strength of their aura gives her a rough indication of their health.
- Beliar's eye: With Beliar's eye Rayne's sight is vastly improved.She uses this ability as a binocular of sorts and it can be used to snipe enemies from great distances.
- Aura Perception: Her heightened vision allows her to see her prey and their blood auras.
- Hearing: Her hearing is similarly enhanced, allowing them to detect sounds that an ordinary human can't hear and enabling them to hear sounds an ordinary human can hear but can also hear noises vampires cane and even at greater distances.
- Smell: Her sense of smell is as acute as a wolf's or a dog’s, enabling them to track prey for miles by the scent of the victim’s blood alone. Dhampirs are also able to sense the presence of supernatural beings or forces whereas an ordinary human would be oblivious to them. They can also instinctively sense impending danger, usually posed by humans. They can also sense emanations of good or evil, instinctively avoiding the former while congregating to the latter. Overall, their keen senses give them several advantages when hunting or eluding enemies.
- Sight: Rayne is capable of seeing objects with perfect clarity at much greater distances than ordinary humans. She retain this same level of clarity even in near-total darkness.
- Enhanced Eidetic Memory: Being a Dhampir, Rayne has and possesses perfect memory recall and is completely unable to forget. Her mind is often called a "vault" in which she stores all her information permanently, regardless of how far such memories recede into the past.
- Immortality: Due to her Vampire heritage and being a Dhampir, like vampires, Rayne is immortal, has and infinite lifespan, and does not physically age and she, despite being only half-immortal, is also truly immortal and she cannot be killed by any conventional man-made weapons of method. She is not a millisecond past her absolute physical prime and is immune to all conventional forms of illnesses, sicknesses, diseases, viruses, poisons, and infections, including a werewolf bite. She does not need to eat, drink, or breathe.
- Invulnerability: Rayne, the only Dhampir, has few weaknesses compared to other vampires, including Kagan, the Alpha Elders, and even the Original Vampire Dracula and she is near completely immortal.
- Resurrection: Whenever Rayne dies, she goes into a hibernation-like death state, where despite her heart stopping, her blood continues to flow and cells continue to function normally. This is demonstrated three times: when she had her throat ripped out, being poisoned by a feral, and getting shot three times.
- Fangs: Being a Dhampir and due to her vampirism, Rayne has, possesses and can grow/extend a pair and/or set of sharp, pointed, retractable fangs that extend beyond their human teeth from her mouth that which allow her to use to feed on the blood of humans. The fangs also might come out when she is close to blood or angered. Her bite can also sever the limbs of humans and other creatures. Her teeth are superhumanly strong and can rip open a human's and a vampires neck and leave huge bite marks on the corpse of the victim it has fed on.
- Clairvoyance: The practice of divination through the perception of emotions, objects, people, or physical phenomena. As a Dhampir, Rayne can see and hear ghosts. She can also sense werewolves, who give off a distinct, dog-like stench that can only be detected by vampires and other werewolves.
- Supernatural Endurance: Being a powerful Dhampir, Rayne can withstand several gunshots and still have enough strength to fight and is seen jumping from a ledge at least 100 feet (approx. 30 meters) high and landing without injury. She can leap to high places with ease, seen when jumping over large fences. She can take a shotgun blast to the abdomen without flinching. She is able to perform amazing feats of strength without fatigue and can withstand the crushing depths of the ocean without a wetsuit or breathing apparatus. After adapting to her new status, he is able to withstand several powerful blows from Dracula, the latter whose raw strength is enough to shatter solid stone.
- Blood Sorting: Like Dracula and all Alpha Elders, Rayne can read a person's memories by drinking their blood.
- Immunity To Vampire Vulnerabilities: True vampires have numerous and very particular supernatural vulnerabilities, all of which Rayne is totally immune to. For instance, she is unaffected by direct exposure to sunlight whereas vampires are either rendered comatose during the daylight hours or are quickly incinerated when exposed directly to sunlight. Vampires are also highly allergic to silver, supposedly because of the metal's mystical purity. As a result, silver blades or bullets are capable of killing vampires. If a vampire is not killed and merely injured, it will still take a vampire much longer to heal than if the injury had been inflicted by another material. As a Dhampir, Rayne is also immune to the effects of vervain (a.k.a. verbena) while, in contrast, vampires are rendered almost powerless when confronted by it. Rayne herself could be only slighty injured by a silver or wooden weapon and their healing powers would be able to heal from the injury very quickly. She is also immune to the effects of religious icons, such as crucifixes, while vampires are rendered almost powerless when confronted by them. As a Dhampir, Rayne may not have to feast on blood (though she only needs to feed every once a week), and she even can enter homes without permission and even own property.
- Immunity to UV Light: Due to her nature as a Dhampir, Rayne possesses a pure Immortal's immunity to UV light and he is able to walk around the sunlight during the day.
- Sunlight Resistance: Being a Dhampir, Rayne can withstand the sun and be under the sun for unlimited time.
- Feeding: Rayne drinks the blood of enemies to restore her own health. She can also perform execution moves while feeding to gain Rage.
- Ghost Feed: A ghostly double of Rayne targets the nearest enemy and feeds on them. Some large enemies and all bosses are immune to Ghost Feed. This allows Rayne to regain health while engaging other enemies.
- Enthrall: The same ghostly double as in Ghost Feed appears, but this time it enters the targeted enemy, causing the enemy to fight for Rayne. Enthralled enemies are killed when Enthrall wears off.
- Blood Rage: Rayne's blade attacks and kicks become much stronger, but she cannot block.
- Blood Fury: Blood Fury is essentially a more powerful version of Blood Rage. In this state Rayne causes more damage to enemies who can not restrain her frenzied attacks, but as with Blood Rage, cannot block. She will kill anyone who stands in her way.Also in Blood Fury, Rayne is invulnerable to damage.
- Blood Storm: A deadly vortex of blood whirls around Rayne, killing and destroying most enemies within its range instantly. Some large enemies and bosses are not killed by Blood Storm, but are still damaged by it.
- Shapeshifting: Rayne gains this ability in from the mysterious Raven when he saves her with the price of his life. She can transform in a raven thus giving her the ability to fly and avoid traps and obstacles and reach ledges that are too far for Rayne to reach. She is also capable of attacking in this form.
- Poisoning: Rayne has the ability to infect her enemies by biting them. Once bitten they will explode causing major damage to those around.
- Invitation Immunity: Due to the fact that the she is capable of owning property (something which vampires, hybrids, even the Alpha Elder themselves can't do), Rayne is immune to the invitation rule which all vampires and hybrids are vulnerable to.
Skills and Talents[]
- Eidetic Memory: Being a Dhampir, Rayne possesses perfect recall and is unable to forget. Her mind is often called a "vault" in which she stores all her information permanently, regardless of how far such memories recede into the past. In addition, as she grew throughout her life, she developed mentally at a rate far faster than her chronological and biological age, speaking in complete sentences and walking just days after her birth.
- Expert Infiltration: Using her abilities and planning, Rayne can infiltrate literately anywhere on Earth. She has infiltrated Castle Dracula, Military Camps, even the White House and much more.
- High-level Intellect Tactician: Rayne has shown to be very sharp, aware of to her surroundings, able to analyze environments, predict every inch of it, and determine much of the events that transpired from it, which is something she learned from Oracle. A very methodical woman, Rayne has proven able to handle various areas that require one to be alert and adaptive. She is a quick learner, having gained great knowledge and skill in various fields from her training with Oracle and uses them all effectively as a hunter while maintaining discretion. She is highly tactical, both in preparation and while in action, able to quickly analyze her opponent's tactics and methods, letting her plan out how to take on large numbers of dangerous and powerful adversaries.
- Multilingualism: Due to having lived for 500 years, in addition to English, Rayne is capable of fluently speaking multiple languages; including her native language Latin as well as Arabic, Belarusian, Chinese, Estonian, Farsi, French, German, Greek, Hebrew, Italian, Japanese, Korean, Mandarin, Nepalese, Norwegian, Pashto, Persian, Portuguese, Romanian, Russian, Serbian, Sinhalese, Spanish, Swedish, Tamil, Turkish, Tibetan, and Ukrainian as well as Multiple Dialects. Additionally, she is still learning Enochian and while she speaks it relatively well, she understands the language.
- Occult Knowledge: Though she utilizes various tools, weapons, and even her dhampir abilities in her fight against supernatural creatures, Rayne has greatly extensive knowledge of the supernatural occultism, allowing her to perform various rituals, spells, and magic.
- Skilled Fighter: Rayne is highly skilled in many forms of hand-to-hand combat fighting, other forms of martial arts, and possesses remarkable physical strength, being able to hold her own and even overpower certain supernatural creatures such as spirits, monsters, lower-level demons, and even lower level angels. Using her superior agility, she is able to take out multiple guards. Her speed and body control allow her to move with acrobatic precision to avoid getting shot while quickly taking out multiple armed soldiers. One vampire stated that Rayne's combat abilities are "second to none."
- Expert Swords-woman: Having been taught by Oracle, Rayne is highly skilled in swordsmanship and is able to use swords in ways that are impossible for humans to achieve.
- Weapons Mastery: Rayne is extremely proficient with many kinds of weapons, both medieval and modern. In addition to her words, her weapons of choice are the Walter P99A, the Modified H&K USP 9mm, silver nitrate grenades and throwing stars. The films show that she also uses silver-plated hunting knives and a Middle Age sword, which she used to slice Viktor's head in half. According to the novelizations, Selene favors a pair of Beretta handguns and Walther P99s. She is also proficient with a Remington 870 Combat Shotgun.
- Strategist: Rayne is also shown to be quite a capable strategist, able to come up with many quite clever and unorthodox methods of defeating her more powerful opponents, for example, she defeated Kagan by swallowing Vervain (one of a vampires many weakness) and tricking him in to biting her, causing him to swallow the Vervain which temporarily crippled him and allowed Rayne to defeat him. This was quite a feat as Kagan was a 500 year old vampire and expert strategist in his own right capable of developing very complex and long-term plans.
- Weaponry Expert: Being a powerful Dhampir, Rayne is extremely proficient and skilled with various forms of weapons, both modern and medieval. She is also highly skilled with her double blades, swords, firearms, and even angel blades and can fight practically any supernatural creature.
- Expert Firearms: Rayne is a capable firearms expert, able to use just about every firearm in the world. But like Oracle, she prefers not to use them.
Equipment and Tools[]
- Twin Blades: Rayne's signature blades. They were forged from sulfur brimstone hellfire, given to her by Oracle. Rayne obtained these shortly after joining the Order of the Church, from Oracle, who got them from her mother as a gift should Rayne decide to become a hunter, as well as a member of the Order of the Church. The blades themselves are mounted on braces, which are attached to her arms with handle grips on the sides of the blades themselves, the blades are fairly long, and almost double in length while in her Blood Fury state. Additionally, these blades can kill almost anything, if not, a majority of things.
- Harpoon: Rayne is equipped with a wrist mounted harpoon, in which she shoots to spear her enemies with, then pull back in order to throw or pull them closer to her.
- The Carpathian Dragons: The dual handguns fuse blood with chemicals in order to make lethal projectiles. They gain their blood-ammunition supply by draining it from Rayne's victims and storing the blood in their reservoirs or when empty, drawing it directly from Rayne herself. They can only be used by Dhampirs, though it is not explained how or why, and have numerous lethal upgrades and firing modes.
- Journal of the Van Helsings: As a member of the Van Helsings, Rayne possesses a journal passed down through her family generations. It is described as Rayne's individual and most significant object. Inside it is everything there is to be known about every supernatural creatures (i.e. what they are, how powerful they are, how to stop and kill them, etc.)
Weaknesses[]
As a Dhampir, Rayne is completely immune to practically all of a vampires numerous and very particular vulnerabilities. For instance, she is unaffected by direct exposure to sunlight and can even walk around during the day, whereas most vampires are either rendered comatose during the daylight hours but bright sunlight gives them mild burns and makes in incredibly difficult to see. Rayne is also immune to the effects of vervain, whereas vampires are rendered almost powerless when confronted by it. Whilst she can be injured by a wooden weapon, her healing powers are able to heal it much faster than normal vampires. Rayne doesn't have to feast on blood (though she only needs to feed every once a week). And she can enter homes without permission and even own property.
- Vampirism: As a Dhampir, Rayne possesses one weakness common to all vampires: the need to ingest fresh blood in order to stay alive. However, rather than consume blood, she injects herself with a specially designed serum that provides the same nourishment that blood would provide. If she doesn't drink the serum for an extended period of time, she will rapidly weaken and her self control will be stretched to the limit. She would be forced to attack a human and consume their blood. An extended period of time without consuming either blood or the serum will prove fatal. However, she will occasionally drink from blood bags and even feed off of vampires as well.
- Magic: Witches are able to give supernatural aneurysms that cause Rayne's blood vessels to explode. Only on a very high scale output can damage or effect Rayne because of her hybrid nature.
- Angelic Blade: Dhampirs can be killed by being stabbed with an angelic blade.
- Archangel Blade: Archangels have their own angelic blades that are more powerful than normal angelic blades. An Archangel blade is capable of killing even the most powerful of dhampirs.
- Turok-Hans: Being supernatural monsters that predate supernatural creatures but existed after angels, Turok-Hans can overpower and kill dhampirs. However, Dhampirs have proven to be one of the few creatures strong enough, smart enough, and fast enough to fight them on almost even grounds.
- Angels: As the most powerful creations of God, even normal Angels can kill even the oldest Dhampirs, however with Rayne it's not without difficulty, as she has been enhanced and is a highly trained fighter and can even kill Malakhim, although she could be overpowered by Powers and Cherubim, as evidenced when Hester and Camael were able to best her easily. Archangels and Seraphim are capable of overpowering and killing Rayne effortlessly. Michael and Lucifer could easily beat her to bloody pulps and while Rayne could briefly fight Lucifer, it was only because of she had aid from other parties. Michael was able to casually intimidate her and Rayne seems to be aware of Michael's strength and skills to be far beyond her's, saying even with the other Parties aiding her, she could never hope to fight Michael and win.
- Death's Scythe: Since this weapon can kill anything, it can kill Dhampirs.
- Death: Can kill any being, as literately the bringer of death.
- God: As the most powerful being in the universe, He can effortlessly overpower and instantly kill Rayne. God could knock her out with one punch easioy.
Relationships[]
Rayne and Oracle[]
“ | You are my family, Oracle. And that is never going to change. Because no matter what...no matter how far you've gone...and no matter where you are, whether it's a quarter of a dimension away or all the way across the Multiverse...you will always be my family. | „ |
— Rayne to Oracle, before he returns to Heaven |
Oracle is Rayne's godfather and guardian angel. The two share a close bond, comparable to that of mentor and student as well as father and daughter. As he is her guardian angel, Oracle protects Rayne and cares deeply for her. Rayne has known Oracle her whole life and she trusts him with her life more than anyone else, especially since he has never lied to her or tricked her. Oracle also taught Rayne how to hunt supernatural creatures, especially vampires. And in addition to being her mentor and oldest friend in the world, whilst he sometimes acts like "a big brother", Rayne considers Oracle as the closest thing she has to family, specifically a father-figure, much like what Mia and Nigel share. With her mother Christina gone, it seems that Oracle has taken the role of a parent-figure to Rayne. Rayne even once said to the Team that "Oracle is like a father to me." Rayne is fiercely protective of Oracle and is more than willing to do more than anything for him, as he is the most important person in her life.
Rayne and Mia[]
Mia Salvatore is Rayne's wife. At first, Rayne and Mia had a hard understanding of each other, but eventually and quickly, the two became fast friends. Mia trusts Rayne and respects her. They work and hunt very well together and make a good team. Rayne is shown to be very protective of Mia and starts to develop feelings for her during the time Mia offered her soul. Eventually, sometime after Mia's resurrection, they share a kiss, sleep together and fall in love, starting a passionate romantic relationship. Ultimately, before the battle with Michael, Rayne proposes to Mia and she tearfully accepted. As of now, Mia and Rayne are married. After their marriage, Rayne and Mia consummate their relationship and have intercourse the first time. At first, Rayne is cautious and seemed rather embarrassed of being without clothing in front of Mia, but quickly becomes passionate, rough and intense in this make love moment, which causes Mia to laugh and losing any shame. Rayne did anything she wanted to do on Mia and let Mia do the same, with Rayne even biting Mia's arm while taking her virginity and doing the same while Mia too takes away her virginity, thus showing they had fully trusted their bodies and souls to each other. God has also said that Mia and Rayne's romance is the reason why he named his books BloodRayne & Mia, The Vampire Slayer, saying it's because they are actually soulmates and their relationship affects the Series to the point where one cannot exist without the other, similar (if not identical) to the circumstances between Him and Amara, and the Series would be worthless if one of them dies.
Rayne and Lilly[]
Rayne and Sidney[]
- "You're a very smart and brave girl Sidney. And I think with the right help and a great deal of patience and trust, you can survive in this world."
- —Rayne to Sidney
Rayne and Sidney are good friends and Sidney see's her as a mentor, as Rayne teaches her about all supernatural creatures. Rayne also sees Sidney like a little sister she never wanted. After Oracle, Sidney is Rayne's closest friend.
Rayne and Nigel[]
Rayne and Nigel are friends and Nigel is fascinated by Rayne as he has never seen a Dhampir before, even though he's only heard of them. Nigel regards her with an even temper, and he also regards Rayne almost as a peer, sharing books and prophecies with her.
Memorable Quotes[]
Season 1[]
Unnatural Pilot Part 2: Shadow World[]
- "Hello. My name is Rayne. I was born in Rome...500 years ago, and since then, I have been living in secret, hiding in the shadows, alone in the world. Until now. Let me start from the beginning. I lived with my mother, Christina, whom I loved more than anything in this world. She was my world. I never knew my father. According to her, he died before I was born. She was my everything. I loved her...idolized her...worshiped her even. Call me a "Momma's girl" if you want. I would have hung myself with her aprons if it meant her approval. She was all I had. But one night, she was taken from me. She was murdered by a man named Kagan. As I hid, I bore witness to my mothers horrible, gruesome death at the hands of that monster. And as it turns out, Kagan isn't a man, nor is he just a monster. But he is a very old and very powerful vampire lord. After the incident, he left and disappeared; and I was all alone, standing next to my mother's motionless body as she laid dying. And from that moment on, I swore vengeance. But in that same moment, something triggered inside me...something that gave me the very same powers as a vampire. Powers that made me stronger, faster, more dangerous than I ever thought possible. But I am not a vampire; at least, not all of me is. Part vampire, part human; I am a Dhampir. My natural and magical abilities allow me to withstand the elements that eradicate vampire kind. Since that dreadful night five centuries ago, I've spent my whole life searching for Kagan, looking for the very monster that killed my mother. Born of violence, I've never known freedom from the darkness that infects the weak. I've walked the shadows of the world, mercilessly destroying the destroyers, as has been my calling. As has been my destiny. I guess the only question is...will I ever be free? My name is Rayne Van Helsing. I am a Dhampir. And this is my story."
- "It's a long story."
- "Take it from me, nothing in the world can erase the pain of loosing someone you love. You carry that pain with you for the rest of your life, however long that might be. But the best you can hope for is that overtime, the wound begins to heal. But no matter what we do, not matter how strong we are, no matter how hard we fight, and no matter how hard we try...the scar always stays with us, marking our souls forever."
Kagan lets the Walkers of Skin Out[]
- "It doesn't really matter if whether you are the weakest and slowest kid in gym class or even the strongest and fastest supernatural creature in existence...every one of us is running. Even just being alive means running. Running from something, running to something. Or even someone. But no matter how fast you are, there are somethings you can't outrun. Because even if you try, those things always one day, sooner or later, catch up with you...and when they do, they can run you down and they can run you down hard. And you may not be able to get back up."
- "Fate can be quite cruel. A minute here, a minute there, and lives can be lost. But fate also gives us moments of impossible grace...moments in time when we come together and connect in a way that is profound...chance occurrences so precious that they almost make one believe in the divine, that there is someone out there looking after us."
Rayne and Mia vs. Kagan[]
- "My name is Rayne Van Helsing and I am a Dhampir. I was born 300 years ago in Rome. When I was a 13 year old child, I witnessed my mother's murder at the hands of the powerful vampire lord Kagan. Since then, for the past 300 years, I have spent my whole life hunting him down with a desire for vengeance. Every human being on this planet knows that life is not without pain. For most of us, it's an inconvenience, a trial to be endured or avoided. But there are a select few who seek it out, who use it as a tool to create something so beautiful that it transcends this world and makes them immortal. One day, I will find Kagan and I will destroy him for killing my mother. That day is today. And even if I fail, revenge is a long game. He may have time, but so do I."
- "Take it from someone who's lived for 500 years, none of us can make it through this life without suffering some kind of pain. Having lived through my fair share, I can tell you the most difficult to endure is loneliness. Kagan was right. Life is a game -- and one that we must play. No matter how careful we are, there is simply no way to go through this life unscathed. But, fortunately for us, it's a game we never have to play alone."
Other Quotes[]
- "Oh, bit me."
- "Really? I mean, really?"
- "OK, seriously?"
- "Oh, you gotta be freakin' kidding me?"
- "Damn it."
- "Oh, God."
Trivia[]
- Rayne was overall the first character introduced and was also the very first monster in general to appear in the series as well. This also made her the very first supernatural creature introduced in the series.
- Anytime Rayne finds someone who is dead or has been killed, she makes the sign of the cross over her heart. However, when Rayne kills a supernatural creature, she makes the sign and says a prayer of their passing along with "Requiescat in pace", which is Latin for "rest in peace", which is something she learned form Oracle. This prayer signifies Rayne's consideration for the sanctity of death. She is sworn to only kill those that deserve it. When the deed is done, Rayne never forgets to pray for the peace of her targets, regardless of how unjust they were in life. She does it not only because she shows respect for the dead, but because Oracle always told her to "never hold hatred for your enemy. Such a thought is poison and can cloud your better judgement. And never become your enemy. Because you are not them."
- Rayne often drinks alcohol to help curb her blood cravings.
- Rayne possesses similar characteristics to the marvel hybrid character Blade.
- Surprisingly, Rayne is an excellent cook.
- Rayne's finishing moves in killing, or at the very least, defeating the antagonists of episodes all involve turning the opponents' weapons, strength or abilities against them.
- With Mia, Rayne is the lead protagonist of the series. Oracle would be the deutragonist and the main male protagonist of the series.
- Rayne is the second oldest and second most powerful member of the team.
- According to the episodes “The Phantom Ship” and “Let The Dead Stay Dead”, Rayne is extremely, if not deathly ticklish.